Work Experience

2019 - 2023: Torc Robotics

Software Engineer II

As a software engineering generalist at Torc, I worked on C++ libraries and components that complimented their core autonomous driving technology. I also worked on modernizing build systems and defining the developer experience for a large-scale robotics codebase.


Education

2023 - 2024 (expected): MS Software Engineering; DePaul University

College of Computing and Digital Media, GPA: 4.0

As a graduate student, I researched real-time systems and game engine architecture. I combined my professional experience working with large codebases with a passion for game technology to create ambitious projects that advanced my knowledge in domain of game systems.

2015 - 2019: BS Computer Science; DePaul University

College of Computing and Digital Media, GPA: 3.95

As an undergraduate, I studied computer science and researched topics including computer graphics, real-time networking, and parallel programming in modern C++. I established a strong foundational understanding of systems languages, object-oriented development, software architecture.